U&S
My User & Society skills include - User Experience Design - Behaviour Change Theory - Gamefication - Task Load Mitigation - Ethics & Safety
My User & Society skills include - User Experience Design - Behaviour Change Theory - Gamefication - Task Load Mitigation - Ethics & Safety
My Design Research Processes expertise is Self-Direction and Initiative - Postmodern Design Principles - Project Management and Iterative Process Planning - Curiosity-Driven Exploration - Balancing Ambition and Feasibility
My Technology & Realization skills are - 3D-Printing/Lasercut/CNC prototyping - 3D CAD (SW & Creo) - Physical Digital Prototyping - Design for Manufacturing (Plastic) - App Prototyping
My Math, Data & Computing skills involve - Mechanical Engineering - R-based Data Analytics - Basic Creative Coding - Arduino Prototyping - Prompt Engineering
The Creativity & Aesthetics skills I have are Creative Techniques - Co-Creative Workshops - Cartesian & Post-Modern Balance - Aeshetics & Interaction - Visualizing Complexity
I have Business & Entrepreneurship skills in - the Exploration-Exploitation Balance - Value-based Leadership - End-To-End product lifecycles - Mergers & Acquisitions - Business Model Innovation